practicing dithering and texturing, here goes my greninja art.

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20 mins Speed art texturing process
Blender and KRITA
https://t.co/JAQSd0qyMh

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Texturing this bappy 👀

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I was making this for a presentation and thought some people might be interested in how I like to build up certain core elements while painting/texturing faces!

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C'est un truc sur lequel je suis depuis déjà trop longtemps, j'ai testé vite fait 3DCoat pour le texturing et de faire des plumes sur des planes avec de la transparence, mais c'est pas beau donc j'hésite à passer à autre chose ou a le refaire clean pour le compte pro

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aaaa retexturing is harddd

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Honestly in ABSOLUTE AWE of how amazing my community is.

I began a competition expecting a few entries and was BLOWN AWAY when so many talented individuals jumped on to learn some simple texturing skills in a single night

I love every single one of you 🥺😭


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Golden Darkness texturing finished. Rigging to do next.

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PART 2: Concept artist Andy Walsh takes us through the Photoshop workflow for texturing and painting over the 3D base of Moe’s Tavern from “The Simpsons” being overrun by zombies…
https://t.co/NmRtkvHxua

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WOW! New tutorial released!!
How to create a real-time PBR character from scratch?
Modeling, retopology, unwrapping,
Baking, texturing and rendering all covered.
Perfect choice for beginner! https://t.co/7xEDBa769g

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So, still chipping away at Orimo's knight!! Been a heady amount of learnin' recently.
- Finalised the sculpt.
- Explored new alternatives for Retopo process, found love in Blender.
- Baked out maps.
- Began learning Substance painter
- Now texturing a first time PBR character.

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My first iteration of a Grineer themed backpack I've been working on for a while. I'm going to add more details and redo the texturing in the proper style as I quickly whipped up this one within a day.

you can view in 3D here: https://t.co/hyArQNybTJ

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you may think why unwrap took so long? well, I like to pack everything by hand and have full control to do some tricks :) notice her dress/scarf are asymmetrical at the top, but not at the bottom(increased texture space), or that book is aligned perfectly for easy texturing, etc.

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Work on the head is coming along nicely! I only need to add teeth and a tongue, and then I can finally make her hands and start texturing.

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Mari Extension Pack 5 is out. Jens Kafitz's set of add-ons adds a Smart Masks system for creating dirt and wear effects, a new Pattern Engine for generating procedural patterns, and a set of customisable Hotboxes and marking menus https://t.co/fcMIlp7QA7

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Just wrapped up work on my latest + environment and a breakdown video. A World of Warcraft homage! https://t.co/hpX8JGR4BM I really hope you like it! <3 :D

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