画質 高画質


bone。
Octhedralは太くて邪魔。
Stickは見やすいけど,向きがわからなくて困る

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anyways uh since i never did it i guess now would be a good time...
heres some behind the scenes of this render!
https://t.co/a2sYsnowSQ

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組み上げたら、なんと衝撃!
2パーツ足りなかったw
ので、23パーツ分割に修正してサポート痕がひどい点も補正。
写真は21個状態のパーツを全部装着してない状態です。次こそはうまく行きそう!(ポジティブ)
https://t.co/LVVjK2k9Dy

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ダース・ネーコ

今日は疲れたのでここまで。
おやすみなさい。

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Teaser/study for a new series I'm working on.

Remember when I used to use Illustrator for this kind of look? I don't

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今週の。こうなりました。
カーテンがとても気に入っています(*´ω`)

反省点:Glareを載せてみればよかった・・・(銀食器)

3: この出力、きちんとできるようになりたい・・・(モデルの出来が悪いせいで、どこかしらに粗が出てしまい断念した)

made with https://t.co/24pcgNKL5j

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Past couple of months I've been working on a 3D model. I've gotten to a point where I can share what I have so far. (more pics below)

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This was a lot more difficult that it looks.

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HEEEEYYYYYYYYY you tiny little hell spawns! Here is a taste of my latest room..... Its for a friend so THIS IS ALL YOU WILL GET FOR NOW

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Updated my old featured avatar Cryollyn to the most recent SDK on VRChat, she has a new coat of paint and uses the fairly new physbone features, look for her on the Featured Avatar tab!!

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been editing some more random kirby models and then texturing them in substance painter
Here are the finished textures for the Robobot and the helmet kirby wears when in it

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結局20パーツまで分割。可能な限り中空も仕込んだけれどサポートをうまくつけないと、上半身とか落ちそう。うまく一発で全部綺麗に出ますように。

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