My first materials in don't know why, but the blending node and doing a nice roughness on top of a pattern...still hard

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Stylized brick test. (Also me trying hard not to add too much detail...)

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プロシージャルイチゴ!!

すごい勉強になった。
さんありがとうございます。

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I made my just for a training to create 1 style with it's out of control!!
I made a first pass on first modules now. Need some variation and other texture for that! Hoping to put all of this in UE soon!

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ミニマルな竹垣用の竹マテリアル

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Ehhhhhh
Voilà un petit piano que j'ai fais dans mon challenge de la scène en moins d'une semaine.
Time : une aprem

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Working on my NinoKuni 1 textures set for the first dungeon with this music :
https://t.co/c4dfbHr7it
First pass on the underwater ground, need to retweak it when the shader will be done in UE4!

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【制作ツイート】

みなさん、お疲れ様です!

今回はsubstance designerネタです!

substance designerでオーラに使えそうなテクスチャを練習で作成中。自動でタイリング処理してくれるから素敵ですね。




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. finally uploaded the Substance to 😁hope you like it

here more pics and details if you want to give it a like or share:
https://t.co/rQOBPCeDkY

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. another test of the piñata material this time I wanted to test layering, shapes and push displacement to the limits

hi-res +more pics here:
https://t.co/oMJxJFezGP

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. This was an alternative idea I had for the contest , after finishing my piñata material couldn't resist doing it 😁



full res imgs:
https://t.co/OCT6fUin83

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. I think i'm finally getting to the level of realism I want in this Piñata material! made with rendered in

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