Marmoset Viewer Showcase | Corrupted Tomekeeper - Darksiders 3 by Neer. Powered by https://t.co/2o7vrymGDw

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A little change for once, instead of doing architecture and visualization I did a cow's head. Yep. High poly modeling was sculpted in ZBrush and did a low poly model in TopoGun. Plan on texturing it later today.


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This was a collab between me and Quric on FA! Original sketch, character, texturing and refinement by me. Greyscale painting and colouring phases by them! They currently haven't posted anything, but they hopefully SHOULD in future. Was proper fun to work on with them.

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All done with my texturing but I still need to fix the rig. Happy holidays, everyone!

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Streaming some character texturing tonight! I learned a lot about anime character texturing recently and I'm looking forward to applying it to my own character. Starting in 10 minutes! https://t.co/XcpVshqjdK

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How lord Kratos will look like in GOW V..

Modeling and texturing using Zbrush



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With udon being worked on I am going to put TTT on hold until then, as I would like to make it the best it can be! I will for the mean time, work on environment maps for VRChat and work on my texturing skills! I have an urge to replicate places from Melbourne! So expect those!

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Renders of the detailing done now onto unwrapping and texturing. hopefully the baking doesn't go bad.

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Done with the UV Texturing, we are still figuring out the shape of the eyes to make it looks better in different angle. We might flatten the face. What do u think? 😊

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Okay, okay, okay, I'll start texturing the chihuahua next! These are mostly small fixes that kinda took me longer than I thought they would.

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First tweet! Progress shot on my very first Facerig custom model: Diffuse Moose. Tomorrow: UV Unwrapping in preparation for texturing!

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Back to my previous project and the texturing is looking substantially better already!

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This is a weapon from KND (Kids Next Door)

made some minor changes, and i will be texturing these also

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3D modeling and texturing assignment for school.
First go at ZBrush... still got a long way to go..

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I was about to start the fort texturing process, but there was a small hitch in the works. Guess I have some modifications to deal with...

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During these drawings I tried testing out a new texturing technique with the hair, costumes and other details and I like the look of how it turned out (in this tweet is posted both with and without the textures) but what do you guys think?

\/ Please tell me in the poll below \/

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More ScorpionDude wips! Finished retopoing the main parts, some stuff still missing. Can't wait til the texturing fun begins!

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