画質 高画質

モデリング完成🏮
UV展開してサブスタだ~。UV展開が一番面倒くさい😂

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nothing really impressive here but i thought it looked nice for something that was done in like 10 mins

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Check out Airborn, a cool stylized project made by using Maya, 3ds Max, Substance 3D Painter, Blender, and Unreal Engine 5.

Full video and more info: https://t.co/9oO0TRsq8K

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I've uploaded the "God Ot" model to , available in public domain :)
https://t.co/USzwR6t1nK

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“Like light, heroes bring warmth, hope, and friendship. But they also bring life to the darkness.”

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Magnum for the protogen I'm working on; still needs a bit more adjustments but I think it's pretty much close to done.

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Here is a little variation of the Ocarina of Time that I made for Zora's Domain animation but ended up not using. During the research phase, I also tested to have a pattern and some color variations.

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まいにちぱーまー21日目。髪のテクスチャ終了!どうですかね?まぁ、80%くらいの出来ですけど、あとどこ治せばいいかわからんので。明日からは服のシワでもやろうかね。





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かぼちゃのタネのパン
これも切ろう

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水着モデルを作らないと、素体頑張って直した甲斐がないなぁと思ったけど、まぁいいや。
テクスチャ描くのが上達したのを実感😊あとはスキニングやって、完成です。

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This is rigged, I tell ya. RIGGED!

... and now time to texture it. :V

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my followers eating good tonight....

im also going to milk singstar challenge fame even though the model will never be completed

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まいにちぱーまー20日目。やっと髪のUV展開も終わったので楽しいぬりぬりタイム!上手くいくことを願おう!





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