画質 高画質

You guys ready for the sexy water of Tiamat ?? I just finished our first river and lake shaders 💎🌊❤️

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day 40.
Today I'm going to a wedding, most likely won't have time later on. I just played around with materials in to see what looks better, in the left pic the planet have now a toon shader, I kinda like it, but not yet there.

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I'm exploring blender just a tad with shaders and such; trying to get a feel for colors before I try to model. I don't want to work hard on a mesh only to not know how I'll complete my vision.....

I used the model from here -> https://t.co/r6e8t8puQn

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On every frame I spawn game object with this mesh with the same pose as dashing. Each of these models has a script that cycles trough materials with different hues and a dither shader and then destroys object.

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Made a GLSL shader that applies 8x8 Order Dithering on a given image with interchangable color palettes. First image is the original image and the second one is the dithered image. Here 's the link : https://t.co/O46VB41qhX .
What you say!

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I’ve been playing so much Borderlands 3 and Destiny 2 I thought I could apply a shader to my actual clothes today

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Working on quite a few practice models at once, will soon be finishing one of them, a (yet again) hearthstone card fanart. Quick shader effect on it, but I will improve on that too.

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うわあああ~

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Creative Blog ShaderGraphで画面効果 | Creative Blog
https://t.co/vwsjkblJ2x

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Well that last tweet sure blowed up lol. Posting all characters done, Shadow and Rouge are here! (ignore Shadow's crusty hands, error of the model), and the previous Wave pic had its colors saturaed, so here's the raw colors. Next characters will have the improved shader!

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Just a nice pose for Kejas: I wanted to update some shaders a little bit too. Added some very feint rim lighting to his skin and hair

side note, i hate how twitter crops images
https://t.co/Jxa6SGcZ5N

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Thought i'd try out that Reshader for Xenoverse 2 everyone is showing off. It's not too bad. 👀

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Also here's my current WIP that's a bit of a challenge but makes me so happy. Since I made his model, my pride must get it as close as possible to it X3 replicating the Mad Cap shader took some figuring out.
Worked on this while he streamed the game in group VC.

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Since I'm into all of this Riders thing now (totally not out of boredom I promise), I gave a try at making a shader based on the 2D artwork of Riders. It's not very refined but it gets the job done. The colors were extracted from the artwork too. Might finish it someday lol

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The result of playing around with Unity shaders for grass. :3

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My Hunter [ Shader is Vex precursor chrome ]

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After loading "KdGreenerShader.fx", the model is getting dark. How can I solve this problem?
before: after:

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So my issue with most cartoon shaders is hey, cartoons dont care about how light behaves and also hey, I'm not that good at modeling.(1) SO I made myself a shader that only cares about the distance from a point (in this case a light haha) and that's much cleaner.(2/3)

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You can never have enough water shaders, here's one inspired by . Made entirely using Unity's shadergraph.

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