画質 高画質

Making some assets :) No textures yet, but I'll work on that soon enough

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YOU SHALL NOT PASS

Played with nodes few days for reach this magic (not ideal, but I love it anyway)

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Texturing this bad boy. raccoon model is close to being done.

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This took a little bit longer than I had anticipated (mostly due to not having any spare time for myself recently due to pressing social obligations), but now the parametric cars can have one or two doors per side. x'3c

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:)) Today is my 1 year anniversary with
My 2020 would've been much worse if it wasn't for you ilysmmm 🧁🧁💜💜💜❤️❤️❤️

I made some low-poly models of us to celebrate!
Inspired by 's models

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Just found some now rather old modular sci-fi asset studies I did at the start of a project that went into a totally different direction :D as it always happens in

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Trying to figure out how to do stuff in

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Hi there, here are two models I did for as a commission! 🧔🐺

Modeled in
Textured in
Rendered in

⚒️Sketchfab for the dwarf: https://t.co/2OeTQqlHAV

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Haunted Bark, Low poly model, and baked textures, not sure about the dark parts...

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Four animal heads were made over the weekend as it showcases my new, custom dithering shader. Total game-changer. They are available for 0.047 ETH here: https://t.co/r8QuTJvf2j Thank you!

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Aaaand finally got ArticulationBody in place! It's better than the extremely clumsy joint setup in the past, but it still will need a bit of work to get to where I want it. ;w;

I'll reply with a .GIF-test.

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