画質 高画質

Inside the train: Early sketch to Final art 💀✍

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Hi I'm a level / environment designer pursuing work at my dream studio! Recently, I updated my website breaking down all of my work so thought I could share! 😊

💼: https://t.co/ujxAgdMRid
📧: roybennettiv.com

Check it out!

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Ended up working on the Glyph Masters Hut a little more. Never drawn environmental stuff like this, so I drew inspiration from Zelda Minish Cap, a favourite of mine.

Still has a way to go, but its nicer (:

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Day 7
At cemetery, cofagrigus wait patiently for their prey, while a guide "enchaced" them to continue , this ends with Cofagrigus savoring their prey before devouring them. Lampents approaches to take the lost souls


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These were some other combat spaces I blocked out in an effort to design more stealth options for the player. Geo placement was a bit tight though and some of the cover was hard to read, but it was still fun designing these concepts!

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We continue with Valentia from the game Holmgang, she just wanted her sisters to accept her, she wanted to be given the same opportunities and looking to be like her sisters, she mutilated her own ears. 05.

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This incorporated some combat spaces following specific metrics and shape choices in order to present comfortable and interesting player choices when engaging in combat. Video: https://t.co/2HJh37LHgb

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ALL WORLD MAP ASSETS DONE! Of course, they will be more spread out and more thought will be put into their placement. But I wanted to show everything off.

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Von den ersten Skizzen bis hin zum fertigen Charakter - Devin, der Hauptcharakter des Cyber Cubes 😈

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