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Testing new custom shaders
#screenshotsaturday #indiedev #gamedev #minimon #onihunters #unity3d
A few screens from playing around with my most recent shader https://t.co/Zja3NUtWC3
@info_PW で、せっかくC面処理したので、今度はフィレットを入れたくなるやん?でも修正がメドーイ!になるので、特段の指定がない、または造形運用しないLook Dev時までは「Shader」でフィレットいれます。らくちんw
理想の艶髪を追い求めて、光沢どの程度乗せればいいかなって悩んでるんだけど、N2+CShaderがものすごく親切・・・。これ使いこなせたら楽しいだろうなぁ。そしてモーション入れて調整してるとうっとりループに入ってしまって作業進まない
Get ready for me posting more shader stuff here we go: new Edge detection based on depth??
A render of the thing for @Search4aStar I made. Got the eye shader working after the fact!
Bloodstained Update: Shader results are in! along with a video of Miriam's 3D model: https://t.co/tlB2l86L6O
Final test complete! definitely figured out the style using @_chrisro voxel outline shader on voxel objects ^_^
WIP: trying to get the original softness of the BI material into the #b3d cycles shader is actually quite tricky...
coming up soon on Gumroad just for you: mechaskulls! zbrush files . shaders. ( vray//max). obj files.
#MagicaVoxel 0.97.1 Release : New Voxel Shader, Marching Cube Export, Brush Options (V/C/P) https://t.co/fjy7fos5cb
Unity用トゥーンシェーダ「BMToon」発売中です!発売中です! BMToonShader by BeamMan https://t.co/BrGLLaxHJe #unity3d