One more project I finished before the end of old year. Blaster mesh was done few months ago, painted it just recently.

Still not sure if text shouldn't be Aurebesh. Might go for an upgrade here.

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just about done with this helmet just need to do a small touch-up/detail on the back then that's it!
Then i can work on the machine's in the scene still debating on the scene

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Some small steps with weapon design that I working on in spare time. WIP. Everything modeled using mid-poly workflow and weighted normals, game-ready intended. Blender 2.8 helps in that a lot. Damn, why we still use high poly+low poly, anyway? :D

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🤖I added some ditails. I just cant stop send halp!

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New sleek dragon helmet for July

7月で新しい龍のヘルメットを作る

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Always fun to see how far non-d workflow can go.

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Doing some space ships concepts in with my favorite addon and coming soon...

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Coming soon... a new zebra helmet!

新しいヘルメットがシマウマです!

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If somehow you still don't know about HardOps for make sure to check it out. https://t.co/4DJEjM1UPy

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Space explorer! Quick wip with
Starting to get the hang of it.

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I'm always making crates when I'm running low on imagination.
with hardops

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