画質 高画質

We've updated our game Cocoa Rush & added a few new features that make the game even more fun. We've created a new sell sheet & a new video in prep. for submitting to publishers, & for Pax Unplugged in December.

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I've drawn up a centerpiece art asset for each of the 4 new zones added this month to my game - Beehive / Volcano / Swamp / Crystals.

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Lost and Hound Developed by Daisy Ale. A mystery/investigation adventure view more information on steam https://t.co/MZBoUL9A6d

Made fully accessible for the blind community

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So been feeling like working on my scifi game Paradigm, so made some custom sprites(which used Hiddenone's template and me just editing to look how I want. The green thing is an alien which i am not set on the colour.

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Its time for the and this time its a beautifully gory and realistic character artist, Daniel Johnsson!
Read all about him here:
https://t.co/3aFS1cQEea

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I'm currently having quite the dilemma when it comes to cutscene sprites 😓
From the start, I wanted visual novel style artwork for each character, complete with different expressions and 2 poses for main characters.

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Olivier is really coming together! We are finally starting to work on the other characters in the game! We don't know the name of the rabbit yet but the Hamster is named: Ham

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I've made a cg artwork for my character ZETA from my last draw, i hope like it❤, i'm waiting for you on with full game

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Like many buildings, the Everntine Apothecary starts out very basic. Should you choose to run the apothecary, upgrade this shop to reveal its true potential!

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