画質 高画質

Here's a I've been working on the past few days.
A game asset for mostly been using & For this project so far hopefully it'll look cool in

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今日の造形部活動記録。デフォルメされたキャラの場合途中経過で赤線入れたりしつつ、脳内でイメージしてるカタチへ近づけていきます。#zbrush

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I was going to upload this model to but the fbx export just kinda... I am not sure how to fix this.

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Just another speed sculpt to test the Quadremesher
Character concept by Oscar Jimenez

All done inside Blender 2.90
Render: EEVEE this time 😋
C&C are welcome

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Finally the underground hallow, a biome with its shiny things, almost everything here shines and make a beautiful atmosphere!
This is the last biome minidiorama I'm going to make, thanks for all your support!

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Hi! Today I start a small project! I want to do so fast to rest from other models... wish me luck! XD

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Sculpting Studies Day 7

More Details on Head and Body

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Making a minor adjustment to hand webbing so it’s not as thin for the miniature sized print but I’m super pleased with how she came out in both sizes.

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Blegh my computer AND tablet breaking has made me a week behind in so Ima just skip ahead to a multi-role Support vessel for day 21

Will I have time to revisit the ones I had to skip? Who knows...

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As I continue with the "Rubian Project" (for ), Teeth and mouth carving was successfully done, Eyelashes were added but that's one of the toughest parts and putting it inside the curve tool will be hard.

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Adjustments to the "Sentinel" War-mech is almost and will soon be ready to be sent out for printing.

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