I made a pixel art grass shader with realtime shadows! I'll probably continue working on it tomorrow, because I think I can improve the look of lighter blades of grass. And the shadows are currently hardcoded ><

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The last practices of 2020 to start this 2021. Studies inspired in games like Ori and Genshin Impact. Happy new year everyone!

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Real-time Game Character - Falconer

Concept art by: Qiu Fang

Done with Zbrush, Maya, Substance Painter, rendered in Marmoset Toolbag

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🔥Serene Temple by Yinuo Chen🔥
Artstation: https://t.co/H3PZRfrYnp
I am amazed at how the resuit turned out compared to the concept!
Don’t forget to follow us to get more inspiration! 👀👀

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Poke...RenderRealtimedoBlender!

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Christmas Megademo by Atlantis & Bonzai & Genesis Project

🎺 https://t.co/U446kcNL4i

🎥 https://t.co/g8XgwOz4lx

This demo won at FORNDATA x-MAS in 2020 🏆

💎

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😍Cyberpunk vibe!😍
🔥Girl by Andrey Kryukov🔥
👩Hair was done in Xgen.
Artstation: https://t.co/5OATwbpIAl
Don’t forget to follow us to get more inspiration! 👀

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From handpainted to realtime, this year has really been interesting, it has brought us good and bad. Here are 4 images showcasing my growth as an artist this year. I hope you enjoy and feel inspired to learn as much as I plan to do within the upcoming years. 😁#Artof2020 .

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Finished this beast of a man today. Needs a little blend shape fixing for the skinning but mostly all rigged and ready to go. All textures and rig done in

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Topology for another commission I'm working on that will be realtime (i.e. no subsurf). I've cut this one to support normals editing.

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this is cool! (this is realtime speed!)

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NIGHT//VISION
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Something a bit different for this one. This is the end result of digging into some blender training by .

Heavy use of an excellent building emissions pack by during the paint over stage.
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Realtime render 👇
He still has no texture... because never felt the urge to give him colors XD

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...now sissy that walk! 🚕

Today is 3D-day, did a lot of trainings & finally gave C.A.B. a more or less casual walk. 2nd tweet shows realtime render, all done in Blender. 🚖

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Finally, this is the guy I've been working on for the last couple of months. Really proud of this one 😊😊

Concept made by Son Nguyen

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