画質 高画質

Normal editing makes all the difference for anime faces. This is a before/after example!

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I really like the texture I did with the sand but I dislike the rocks. I just can't figure out a way to make them look interesting. Bottom right sand is done with a far softer shader.

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WIP for current fullbody commission!

Im currently working on a new style and loving it so far!✨😊

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I opened today morning for the first time this year. Just wanted to test something quickly. And damn, I really had no idea, how to use it anymore. 😬
Last year I did these! 😮

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I can't join the due to a lot of work in my studio (including weekends hehe) but I want to share these that I made some time ago for 🎋🍚🍣

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Listo para pasarlo a imprimir, Luffy haciendo un buen King cobra con el traje de Wano.

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Still messing around Buki from Sudeki. Optimized for game engine. Btw, you can compare my version and original in-game model. Mesh is finished but not rigged. And... clothes are optional ( ͡° ͜ʖ ͡°).

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Flint from Thanks to

for letting me use their art for reference. More to come!

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Greeble generator for Blender 2.8 is now 25% off!
Ends August 25.

Link: https://t.co/FPcLK7Gszg

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Quick question to any 3D Modelers on Twitter. How would you go about modeling hair like this?

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