画質 高画質

Still messing around Buki from Sudeki. Optimized for game engine. Btw, you can compare my version and original in-game model. Mesh is finished but not rigged. And... clothes are optional ( ͡° ͜ʖ ͡°).

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Flint from Thanks to

for letting me use their art for reference. More to come!

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Greeble generator for Blender 2.8 is now 25% off!
Ends August 25.

Link: https://t.co/FPcLK7Gszg

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Quick question to any 3D Modelers on Twitter. How would you go about modeling hair like this?

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I started modeling Luna in 3d. Still a lot to do, but's getting there!

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Been working sorta on this forgot to post this a while back it was a practice so not sure if I will make anything with it besides testing rigging again

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Hiii, I hope u having a good day. ^.^/🌸
What do you think of this hair? I would like to see it.

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tried 3D modelling and rigging a simple cute robot in ^^
any advice for robot rigging?
(wanna use him for a little practice game)

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The hair isn't done, plus a few other things. But that's 200K tris turned into about 2200. Retopology can be fun I suppose.

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Here's a side-by-side comparison between the concept art and the final sculpts 😎

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Time for some retopology. Gotta turn 200K tris into 2K or less.

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A few WIP images of the 90's Skater Boy piece I did earlier this year. Original concept by the talented Luigi Lucarelli!
You can find all the final renders on my ArtStation!

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First blocking of a new project, I've decided to add colors at this step to have a better look of the character

Based on Caleb Arredondo's concept

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