Back at it! Finished the main body Sculpt and Low res version last night, now onto the staff then uvs. https://t.co/wcicCaPqvb

2 23

Highpoly version of a "young" old lady.
It was the most relaxing character to sculpt. No hitches. It never happens!

2 4

Recently finished this guy, originally started it for the King Arthur artstation challenge but life got in the way. But I finish what I start one way or another.
you can see him in marmoset at: https://t.co/RfbcC9HvkA

10 50

well some Work in Progress for u , She is serving to show sculpting techniques to my students. but don't worry, when the hi poly is finished, i will do the real time process for fun (and a try to do a rig like the one in the game)

7 20

Started teaching my winter masterclass this week and figured I'd share some progress of the character I create for them. This week, rough block out. Concept by Alex Colchen https://t.co/wcicCaPqvb

4 34

Last post of the Goddess! This is the Mirror of Fate. It's an asset that shows your score in the trials of the goddess. Can you overcome the trials of patience?

5 40

Venom 3D characters Work Done By Isaac Olander -Game Designer From Uppsala, Sweden
Venom is a 2018 American superhero film based on the Marvel Comics character

2 25

WIP. started another witch the other day, because that is what i do...not finish anything 🤣😭
Ophelia, painting greyscale, testing colors with gradient maps.

💫🖤
   

26 296

Red Sonja A break in my personal projects with this stylitzed out of my comfort zone.

2 14

Rigged this little Griefler so I could pose him. Already made two 3D prints, one including a base for business cards and one is a tiny stone filament print ( sanded ) .

2 7

WIP. jumped back to working on my Norse girl, checking how gradient maps are working with her greyscale & painted up the skin some. lower chainmail alpha is super wip.
 

47 609