Clara Tan has shared an enormous breakdown of her Abandoned Bar scene, explained the creation of modular assets, and showed how the scene was assembled in UE4:

https://t.co/esj1EIXrVF

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Forest creature character made with ZBrush, Maya and Substance Painter.

More HQ images on Artstation: https://t.co/kF3NbQgVYT

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Did some more stuff with the model may do more since I'm not sure fully. Still testing and fixing rig related things.

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Some 3d sculpts based on races

Made in and rendered with

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This is one of my proyects in school. Very happy how it turned out. Creatures have always been my favorite part of character creation, and bringing it to 3d has been awesome. hope you like it!🐢

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This Padmé Amidala render is truly out-of-this-world 🤩✨ Created by Adam O'Donnell using and

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WIP Shizune Rem Mizurugi Fanart. Made progress with the jacket and hair this weekend.

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oc kundra is done.
now i will create the rig for it which is a challenge for me.

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