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New and updated shaders!
Volumetric Fake Lights 2.0
https://t.co/AyqQTuCdhf
SkyProbe Fog
https://t.co/dTeyQuU4rI
Atmospheric fog shaders! They add depth to your scene and visual flair. The new fake lights support particle systems for cheap lit particle effects!
#unity #vrchat
@crowie_haz Que efecto tan curioso, me recuerda a los shaders en emuladores de GBA, como lo hiciste?
aprovecho para poner mi intento de overworld de mother jsjsjs
spent most of the weekend relearning blender(again)(when did it fucking get to 3.0...)
I am quite happy with this cute boy and cute shaders but the hair was hell to model
estuve todo el dia tratando de no morir de frustración haciendo texturas UV en blender y peleando con shaders para hacer un bolsimon de @kilkan90 en 3D y todavía queda un montón pero esta quedando re lindo :3
Holding off on my next Huevember project for today to finish preparing a character, work out some kinks with a commission model, and experiment with some shaders. I'll do 2 Huevember models tomorrow. Also, have a sneak peek of an upcoming Vanguard Project creation. :)
Workin' on a sculpt of fan art by @slugbox but I've lost steam on it :( Retopology of it was gonna be hours to paint it so I gave it some npr shaders and decided to post it anyways! Always a pleasure seeing your art on my feed :)
So, after being enchanted by the work of @svid_vp, I had to experiment those shaders on #ResidentEvil3
Then @shinobi_space hyped me so much with his fantastic shots of @MortalShellGame
#Gametography #VGPUnite #GamerGram #TheCapturedCollective #ArtisticofSociety #ThePhotoMode
✨Textures done! Now to work on shaders including the normal, spec etc maps!
I also lowered the resolution on the textures to give it that pixel look
Minecraft shaders don't look like real Minecraft 😔 even the sunrise looks so bright it resembles the real sun (‘◉⌓◉’)
Project im working on anyone interested?
when im done with this i need to learn how to use shaders and decals.
#NERO #MSA007 #gundamsentinel #gundam #3dmodel #Blender3d #blender
Here's the .gif export of the NanoThread model:
Learned how to make this via the Advanced Creative Coding with #WebGL & Shaders course on @FrontendMasters
People really like the Halo 3 Banshee, right? Well here it is in Blender, set up by yours truly.
Getting game-accurate shaders is haaaaaard, worth it tho.
the art direction in #Sketchbots has gone a lot of changes as well! lesson learned: first set down the art style & corresponding shaders, and then model the characters according to it 😬 #gamedev #characterdesign