画質 高画質

Very early WIP of a Kinda got carried away with trying to make a galaxy looking volumetric shader...

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Chine, chopper I designed for Choppa: Rescue Rivals, a game by

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Yui, the protagonist of 's YesterMorrow.

Experimenting with and to try and basically translate the sprite to a lowpoly model :D

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Environment assets and locations designed and created in a month for student group project. If you wanna play as a walking mushroom on stilts - please contact. I`m expert assure you.

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If love is just a word, then why does it hurt so much if you realize it isn't there?...

Likes, retweets are appreciated ;c

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I tried making stylized hair

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Phew, finally finished UVing (mapping the 3D surface into a 2D dimensional plan) this little guy!
Please bear with me on possible flaws :)

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Work In Style 👨🏻‍🔬👨🏻‍🔬👨🏻‍🔬
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Rendering with CPU only, without VGA :(
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Sacred Treasures For

Modeled and Textured in

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Work-in-progress of my avatar in ..First time I’ve attempted making a 3d character in a while. He’s stylized to appear 2D, ..not perfect, but surprised with how it turned out.
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