画質 高画質

I figured out how the collision info is stored in the map files. Its a list of edges for wall collision. In addition to that a height map is used for moving up and down.
This should be all data i need to implement collision.

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Hi! My name is M1, but you can call me M-1CH1.
I'll be your travel assistant during the next 30 days!
My job is to ensure your safety and the safety of the equipment provided by Miyamoto industries!

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リグを入れて、ウエイト調整しました‼

    

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まだモンスター1種類の試作ですが、一応オープンワールドRPG的な感じで少し遊べるようになったのでandroid版を非公式配布しようと思います。
遊んでみたい方はリプください。
多くの人に試してもらいたいのでリツイートや紹介してもらえると助かります。


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This spooky guy just couldn't wait for Halloween 🤷‍♂️🎃 A monster created for a group project with in

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物理的な挙動をするホバーボードを追加しました👍👍
平原マップもいい感じに作れてる気がします☺️

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Just finished all the levels for theme one of my Marble Labyrinth game.

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"The group will be lead by our protagonist Aria, 22 year old girl, born during a war between the Kingdom of Nox and the Kingdom of Snow."
https://t.co/RBpxdhz88M

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We've updated the looks! Nani-kun is now proudly featured in all its glory on both the icon and the logo. 😤

Huge thanks to Nate Cheva (https://t.co/n1N65HskNB) who splendidly executed the redesign and is also the author of the original mascot.

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This week on the indiexpo slideshow...4 amazing to discover!
- The Blind Prophet! With amazing
- Bittersweet Birthday! That recently passed an campaign!
- Lost in Blindness! A developed with
- WarVegetables! A funny adventure!

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GingerZnap's got some eye candy 👀🍬 to show us this with its new portrait art of it zipping into action!

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Hyenids comissioned by Retextures made by me And awesome avatar made by Thank you for supporting my work <3

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