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Sharing some old stuff! One of the first 3D things I did was this fully rigged Kirby model, that I used afterwards to experiment with #Blender3d particles and shader nodes.
#NewProfliePic #FGO
"Here we are, Master. New York City, the Land of Opportunity! *sniff* smell that?"
Yeah
"Know what that is?"
A grindfest of an event
"It's freedom."
No, it's farming nodes.
"It's freedom and it's money!"
Okay, okay, it's freedom! And farming.
@aobapart4 Thank you very much, I thought that the nodes I use were used by all, but just yesterday I saw a video that other nodes used and now yours, I made this model but I didn't use the outline because they produce those things and I didn't like it, so I decided to use freestyle.
@iamsannay hi i make cool lowpoly handpainted stuff heres some examples (all texture work no material nodes)
Got the dependency graph driver based eevee custom passes working! This lets you render out custom passes/AOVs by mixing between different nodes in the shader. (although hopefully we'll have proper AOVs for Eevee soon) #b3d #blender3d #bnpr
And another milestone reached for #EriksEpik! All the world nodes are done, finished off with the wee Goblin Store where Erik can drown his sorrows in fashion!
#GameDev #IndieGameDev #IndieGame #IndieWorldOrder #MadeWithUnity #Blender #Blender3D #3DModelling
Have to do this #GhibliStyle #b3d video tutorial and making it procedural using #sverchok #nodes I especially like the normal transfer trickery and the instance collection! #NPR
1位(RT275/Fav1105):https://t.co/B0h8eBc0X4 (Rena_pen)
2位(RT294/Fav703):https://t.co/o4qxIxOfBS (ebihurya332)
3位(RT70/Fav160):https://t.co/owuwkPttnd (Bmagic120)
4位(RT44/Fav149):https://t.co/w713m2O1IT (nononodesuno)
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