Just tokenized this VR sculpture on :

the Moebius vehicle

https://t.co/b0gQLa38tv

(It's time twitter gets an integrated viewer by the way)






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この前作ったパイルバンカーレンダリングの方法勉強したから再轄
パイルバンカー実戦配備型




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Bakes came out great. Time for some paint!



P.S. Thank you

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WIP on my scene made in - took me 2 days to make my bakes work out in 😅😅big oof. link to animated version: https://t.co/3N2ljq3VlU

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-Screams in Maya- The deed is done. Excuse me while I die for a tad before I start my animation class.
Modeled in Textured in

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I don't have some crazy painting skills like Tom, Grumpy or Rob but I have some tools on my puter.... :D

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ノーマルパワーでディティールアップだ!!! 

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Modeled one of house collection Illustrations!
had a lot of fun with this one and learned a lot from working with these programs ☀️

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今日は購入してから1年放置したSubstancepainter。
モデルのインポートから躓きましたけど、なんとなく触った感じ、これはこれでいい感じ。
カスタマイズが楽。

一番の問題は、文字が小さくて読めない!

ちなみにプレイ時間1時間でした。
もっと早く触ればよかった。

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A burned hoodie with no sleeves and full of holes, but still cozy

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Lil character i did based on a doodle

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🍔My Arby's Meat Mountain fan-art is complete!🍔

What a journey this has been. Thank you all.

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Aquaman 3D Character Model work has done by zhao changyuan
Software used Maya, Substance Painter, ZBrush, Mari, Arnold, Photoshop.

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Having a blast learning Substance Painter! Here are a few assets I've made for a little scene I'm working on. Super fun can't wait to crack on!

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URPユニティちゃんに法線ぬりぬりしてみました。

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