画質 高画質

I am Tyler Hinthorne, a that specializes in stylized characters and creatures. I am open to and Feel free to email me, or send me a DM.

Portfolio: https://t.co/Jws4AZo2X4
Email: thinthorne.com

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Dia Aprovechando para detallar ropa del personaje (freso del y preparar base del modelo. Todavía falta diseñar las partes de Fuego y Aire (este iría transparente en el render).

Luego de ahí a pose, PBR testing y a texturizar.

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Zbrush day 14:
Spent the whole day working on hard surfaces. That's the last model I made today. I'm beat.

Any fans of Bleach out there ? How does it look like compared to the original ?

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Today I've been improving my skills with Substance Painter and Designer.

I'm making a scene for one of my old character as well remaking his textures.

Here are some WIPs from today's work!!

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This one took me a bit longer to make, but still love it.
I'm still making renders of it so guess I'm not done yet xD
The model's also on SketchFab for all of you who want to see it in detail and all: https://t.co/3leVWHnW8A

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Makin' a............ temple! Eaaarly rough blockout!

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Went underwear shopping, but could not find underwear that would fit my butt. So, I made my own.
https://t.co/mfA3hPio4f

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I made this little musician model, based on the art of , hope you like ❤️🎶🎵🎸

If you want to inspect or download it, check it out on sketchfab: https://t.co/APGxy9O117

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zoom zoom here we go ⏩

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Now we are building our spaceman character in 3D! First step is a simple basemesh created in by . After blocking the basemesh we will sculpt it in

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