画質 高画質

Balto 3D Model
Old University Stuff
Balto belongs to Universal Studios
Character modelled, textured and rigged by me
Modelled and rigged in Autodesk Maya
Textured in Autodesk Mudbox and Photoshop

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Finally it's done! Dorbickmon 3D Model, so much trouble to do some parts of this big guy.
Tomorrow i will post the 360° video.

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3. early 3D mock-up of the ship, with that I can pose it and draw, but I want to push it to and go the full distance. A lot of the problems I had with the design were ironed out when the came to be, which is why doing quick models is a blessing.

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A at program quickly designs some for her steam powered boat/car experiment, designing in seconds from an image using on with .

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Day 11
Yes... I don't think I'm going to end this ^_^U but here's one more.
A torso of from and her

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Here's a fantastic read by on taking a modular approach to your specifically for projects! https://t.co/TDUYX0UuNN

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It’s fun + easy to sketch, edit + explore your ideas in using with on All ages + skill levels + no goggles needed.

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It's a bit slow, but if you're looking to learn stylized especially in 2.8, here's a pretty solid series of videos of Awakening Animations modeling a pretty awesome, stylized axe! https://t.co/ixxfwh7twc

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tried ScluptGL again and makes a two creature head...

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Speed up common tasks with Maxviz’s Interactive Tools, Starbreeze Studios artist Maxi Vazquez's neat set of free scripts https://t.co/LnsA4fvm1P

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