画質 高画質

started a new personal realtime character project. I'm posting this WIP to remind myself to keep going🙂
Character is based on an illustration by Stepan Alekseev.

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I'm working on a retro character so here's a little work in progress💪#WIP

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A long while ago I wanted to make a Sim City meets Civilization game - these are some models for the stone age era!

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Mourning - this emotional piece by ZBrushCentral member Maria Panfilova was inspired by John Steinbeck’s famous novel Of Mice and Men. Bravo! https://t.co/u8RsPGVSsm

         

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i've been trying to teach myself zbrush and for a first sculpt i'm pretty happy with how this turned out !!
genuinely surprised with how much i enjoyed the whole process so hopefully there's gonna be more 3d work to show off soon ✨

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. has recently released AutoRemesher, an open-source auto-retopology tool for converting source meshes into clean, animation-friendly all-quad geometry:

https://t.co/p1DVo5dyyV

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“Saddened and confused she had withdrawn herself from the bright daylight in search of silence and harmony. She anxiously hummed a made up melody while gently nudging the leathery shell of the unhatched egg...”

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Here is my for mid 2020 !

I'm actually surprised i've got enough 3D characters to fill it up. When starting it i was very afraid about this >.<

Anyways, hope you'll like it :D

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My entry for 's + fairy tale challenge ✨
Inspired by the tale of the Twelve Wild Ducks and by late 19th century storybook illustrations
Made in Blender and Photoshop

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This afternoon I started to create the hair of Ifrit. Tomorrow I will continue at the same hour. I wait for you!
https://t.co/TWXJut4WOo

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