画質 高画質

Lowell, The Fallen Angel.

Doing some digital art practice in different shader, with my oc.

1 5

Very strangely I have virtually no progress shots of Surfer Crash. I just made the normals and shader maps and did some light weightpaint fixes without giving updates. I do have this concept... 'art' though, as I was in charge of designing his accessories.

5 25

Those nodes are just for the monkey and ice shaders + the ice particles

7 119

I tried to create terrains with microdisplacement shaders a couple of times already but this is the first one that I'm satisfied with

1 7

Completely done by using only my shaders ...

... in 10 minutes!

🤩

That's sooo cool.

4 12

Patrons have early access to the latest Shaders for People Who Don't Know How To Shader -- a lesson on how to make self-drawing squiggles. For when you're too lazy to draw your own squiggles https://t.co/28totg3AEV

11 40

Unity version of the stylized smoke I've done. I've tried to add a bit softer look to it.


41 279

Some updated WIP shots inside Unreal Engine 4 of my Prague inspired stylized piece. Managed to keep the scope small when compared to my last environment.

Worked in a lot of detail, progressed with lighting and worked more on shaders! Still a fair bit to do :)

1 50

A full con esto. Comparadme la Bayo de PS3 con la del trailer. Desde Shaders a texturizado. Y esto lo tira una consola tamaño bolso. https://t.co/73QDNJf4gj

40 211

"wtf does append mean in shader graph terms"
"Does if else statements exist in shader graph..???"
"Lerp? Comparison...?? Vector 0???"

0 1

Couple more shots of Damien! Also a good chance for me to try out some new shaders too. 👀

1 8

My second translation of a beautiful design by (Day 11: Liquid, Green Oasis: Water in the desert)

16 123

ちょっとした更新ですが、Unlit_WFShader付属のマテリアルも追加しました~🎀
こちらもおすすめなのでインポートをよろしくお願いたします

0 0