Poliigon Render of the Month! Congrats to Wojtek Fikus 🥇 See the full lineup: https://t.co/O2pzEuBq9T

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i think i have a nice base color selection from my references as a start point to make the texture with

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[PR]SubstancePainterを始めたい初心者向けに機能解説と実践的なテクスチャ制作ワークフローを解説したチュートリアル『実践的Substance Painter入門』詳細はこちら→ https://t.co/xD4K0Aw8mJ

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My first try using to make some props. Textured in

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Here is a look at something I've been working on for the past few week

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[PR]SubstancePainterを始めたい初心者向けに機能解説と実践的なテクスチャ制作ワークフローを解説したチュートリアル『実践的Substance Painter入門』詳細はこちら→ https://t.co/xD4K0Aw8mJ

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Calling these little swarming fodder monsters Crawlers but maybe twitter can come up with a better name! Original sketch by with model and textures by

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[PR]SubstancePainterを始めたい初心者向けに機能解説と実践的なテクスチャ制作ワークフローを解説したチュートリアル『実践的Substance Painter入門』詳細はこちら→ https://t.co/xD4K0AewY9

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スケールモデルの塗装をそのまま適用できる
そう、SubstancePainterならね

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So I found a cool mecha design on my feed from and made the head real quick last night. Welp I'm getting a little carried away with the fact that I love mechs and the design too much...

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SubstancePainterから書き出したデータをblenderにあてると横に伸びちゃうのなんでだろ…一枚目がSPで2枚目がblender

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