an old character from the first rig tests in maya, using autodesk maya and arnold render.

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A Borderlands-inspired character I made for a university project! I'm so happy she's finally finished!

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Early WIP: "Evil Nun" & Priestesses. Female Mage & Clergy Concepts, built on VSYsobelBody for Skull.

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Concept, built on VSEbenBody for Skull. Based on Witcher TV Series, Geralt clothing.

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