画質 高画質

New avatar and new render! It's funny rig furry heads 🐾.
I modified the body of my previous avatar to make this one and I love the result.
Thx to and for your patience teaching me in substance painter ♥

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UNDERTALEよりUndyne十六日目。
今日は結び目の作成とアーマーの資料集め。
これで計21時間。

アーマーのデフォルメ具合をどうするか悩みどころ。
Substanceまで持っていってPBRをあてるなら、ちょっとリアルめの方が映えるかも…

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ex: my sketch vs the final product from Substance20

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[d&d: ward'en]

Rumors of a forgotten fifth entity have long been whispered among followers of the four. It is unclear how much substance there is to these claims.

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Yeah i have Substance painter so i have been using that to try out texture designs mainly camo, i do sometimes texture in Blender when i want to see how it would look

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だめだ~、かなりSubstancePainterと格闘したけど髪の毛の一部がAOに真っ黒に塗りつぶされちゃう~どうして...

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The Medicinal Magic of Psychedelic Substances

https://t.co/oUhghJLPYq

"...our true path to healing is leading us back to an authentic 'magical' natural reality – an intuitive science of magical dimensions."
An informative read about &

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This was my submission for my Foundations Term's final project at . We were tasked with picking a 2D concept and recreating it in 3D. Higher res photos on my ArtStation: https://t.co/7FZUpLP6hE

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One of these is not like the others...

https://t.co/IFZPITaykk

No idea why it looks exploded! 😂 download my scan based Fur for free on the new share Beta

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having fun in substance

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My bf is learning too!! 💫✨ I want to support him! Because I really think these materials look great!!

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6: Texturing almost done, I'm really starting to like the result.
I'd like to add some more hatches, handles and nuts / bolts in . To be continued!

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*crunch crunhc hee hee hoo hoo*

^visual representation of me eating the foretold advertised nutrition substance used as a title for a primarily audio based form of entertainment more commonly known as a “podcast”

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Finally found an excuse to force myself to learn Substance Painter and Substance Alchemist!! Been wanting to do something like this since maybe 2012. Deadlines are powerful :D I only spent 2 days on this though so there are still tons of things to fix

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