画質 高画質

Tested a new airbrush shader by drawing everyone's favorite lil' shit from Kirby's Return to Dreamland.

0 3

Got a toon shader for my VRChat model, I really like it.
( Also idle pose is weird in desktop mode :/ )

1 8

Fast test with procedural shaders.
Everything is still editable with Speedflow!

2 26

A closer look at the watercolor shader made for palely

5 118

Some / screenshots for Added a depth of field which focuses on the main character or an item you pick up. It adds a nice bit of polish. 💅

https://t.co/CrI4UG778U

2 3

Tora! 's darling daughter. Modeled in blender and shaded in unity with my pixel-outline post-process shaders.

26 66

トゥーンシェーダーを
作ってみるなど🐭

(*´ー`*)

1段目、Eevee
2段目、Cycles
3段目、Eevee

輪郭抽出のFreestyleは
チェックマーク一つで動作するけど、
なかなか処理が重い、、

いうて顔9つで38秒やけど、
動画をサクッとレンダリングする
って感じでもないかも?🤔

2 7

[Titanium Slumber]
Really enjoying coming up with smooth and tranquil metallic surfaces. New experiments in noise and shaders.

5 47

I'm not great with shaders, quite a novice really, but the best solution I'v found for a consistently thick outline in this style is to literally copy the model, flip normals, scale it out and turn it black. Any suggestions?

This works great, but is probably not that efficient.

0 58

First time on the train!✨

I'm a game & technical artist studying at and love working with stylized art, 3D and shaders. I'm currently not looking for work, but couldn't resist joining in ouo) b

☘️ https://t.co/prfyrPt0BR
🎨 https://t.co/pRaICs1RCT

3 27

Thinking about vegetation but in 2D and 3D. Next I really want to explore in-engine environment art and dive deeper into shaders and stuff.

1 5

[Eldritch Prism]
A bit of a bold one. Manipulating textures and bump maps on a ray marched surface.

2 9

Day 7 Enchanted. Used today to try and get Toon shaders working



0 9

Tweaked the inking shader and baked a cavity map into the diffuse. It pairs nicely with the SSAO.

1 6

水の中に垂らした色が広がっていくような感じ。

5 43

巨大怪獣天龍ちゃん。
AdultShader有り無しどっちのほうがいいだろうかと迷ったからどっちもUPする。

29 140