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3. Lightning #nodevember #SubstanceDesigner
Not really a texture today, but a procedural 2D landscape.
Day 2 of #nodevember2019 #nodevember in #SubstanceDesigner @Substance3D. Space. Here's an asteroid.
Found this interesting reference I wanted to recreate in #SubstanceDesigner. It almost has a fairy tale vibe to it that reminded me of old Swedish illustrator John Bauers mystical creations. https://t.co/zT4kLDa0rl #MadeWIthSubstance @Substance3D
Procedural Strawberry by SubstanceDesigner
Render: OpenGL (SDViewPort)
Map: BaseColor,Normal,Roughness,Height,AO,SSS
#SubstanceDesigner
https://t.co/e6Q7eFgThS
It's my first #PortfolioDay 😄
Hi, I'm Alfie and I'm a 3D environment artist currently in my second year of university studying #gameart at @StaffsUni who also loves doing stuff in #SubstanceDesigner
👉https://t.co/a0RWnVGB6M
Marcus Johnston is taking #Inktober to the next level, by directly doing it within #SubstanceDesigner! here is day 1: Sandy Rocks, - https://t.co/4UQj1UbrAg
#MadeWithSubstance #3dart #digitalart
Western Saloon Floor
#designer #substancedesigner #substance #substance3d @substance3d #procedural #texture #material #gameart #materi...
SubstanceDesigner実践編建物作例チュートリアル版
建物系作例を通してやや複雑なノード構成を解説するチュートリアル本です。ページ数も多く難しい部分もあるチュートリアルですがSDをより習熟したい方にお勧め!
1000円です。
https://t.co/Nu7Dbm7tDX
my first texture on #SubstanceDesigner I tried to make a dirt ground tho
Made a new procedural material in #SubstanceDesigner today, consisting of a wire fence and barb wire.
#GameDev | #Indie | #IndieDev | #Texturing
#stylized 🌋 magma and forest soil🍃. #substancedesigner #gamedev #procedural
Painter Material -100% #SubstanceDesigner
Turn your photos into paintings with style! You can easily adjust and create your own painting style with the help of tons of parameters.
https://t.co/AN4kqTvgrz
#3dart #digitalart #pbr #material #MadeWithSubstance
Getting an amazing response to my latest material on Artstation - PC Debris, 100% #SubstanceDesigner!
https://t.co/gtjdw7Fe7c
#gamedev @Substance3D
Substance Designer 2019.2 - UXの改善、ドットノードやHDRマップ調整機能!および大規模な最適化!
https://t.co/R3KMjWO5YM
#3dnchu #substancedesigner