A Game Developer and Mentor at Firas Hosn talked about being a teacher and explained the nuances of coding in Unreal Engine:

https://t.co/WJwJ5pC4li

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アイコン変更😺
着色のタイムラプスの15秒の動画です。
歌アカからお越しの皆様、これは誰だというクレームは受け付けません(笑)
愛機の を描きたかっただけw





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✨Last update of the day, I swear. Texturing first pass is complete and base colours/flats are done.

Just need to do one more setup but overall, this junky fella is all set for Unreal to start the next step of the process. Looking forward to testing out with this.

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Art in Space(Series)
This was an awesome colab. Thank you Steve Muchiri for the dope illustration.

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Going on a 9 day vacation tomorrow, so i thought I'd give a quick update. I've been experimenting with various hair placement techniques in Maya using the gs curve tool on half of the head and will make the final mesh when i return- lookdev in UE5 (18,000 Tris)

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Goodnight Godspeed on a full nights rest 🤞✌️🖖#ue4

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First real try with and Lumen, took one of my old relighting and I tried to reworked it a bit, new lighting tools are looking great as well as the new UI !
Can´t wait to see the final release :)

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My hand draw speedtree! It's been really cool to model it trough for UE5 and implement it!

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Hi I'm Antonino from Italy, hobbyist artist, i love skull 💀 and scifi/oniric stuff ✍️ always in the learning process! ...also Game Designer & Director working on Lost Paradise in Dev. UE5
(art attachments no related with Lost Paradise)

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【最新号情報UP!】CGWORLD vol.276(2021年8月号)、7月10日(土)発売! 『シン・エヴァンゲリオン劇場版』、シリーズ完結作の画づくりを画像満載で詳細に解説!!

https://t.co/aNLS09lIDc

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The Base of the Mecha Colosus the first Boss of is ready fro Rigging and to use For Programing, This is going to Be fun...

https://t.co/lKN28sb2MZ

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Haven't had much time for personal projects atm, still quite a bit to do in my long suffering detective office but took a quick hour this morning to check it out in

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参考元とホワイトボックス、完成図1、完成図2
結構よくできたんじゃないかな?

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