画質 高画質

So, I made a custom high poly mesh on and threw it at The engine blinked once! Then went back to normal...Incredible is so far my fav upgrade!
Each mesh is 4 million polys
I crammed in 64 meshes!!!
Unreal Didn't come to play

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And done! Spec Ops Cat v1.2 has got alot more detail, although the real difference will come with textures!

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is one of my favorite Gen 1 and I'm glad to welcome them into my artworks.

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🌸Kirby Chomp (Fan Art)🌸

Original concept art by
3D modeling & texturing by me
Lighting & Render by

✨Support your local artists✨

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Some Goon closeups before I get started texturing him!! Tbh those dimples were an unintentional feature but boy does he look SO cute with them. 🥺💖

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Hi it's me again actually I was working in different projects in this case a learning how to use the nodes in blender to create 2d materials

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This is DZ! And it belongs to ! Ended up being really fun to make!
This was the 5th commission for the month!

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finally finished my homework
🥺🥺🥺 Ill post the rendered version after its done checking,
this is the 3d model
X-wing Starfighter

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MONKE GOD OF FIRE!
Close ups: https://t.co/0sgr9Ykcqs

All texture is procedural using nodes, glad I was able to make his "fire hair" glow.
Concept by


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Final renders of the Robot Medic from Coffin Crushers I modelled and textured, based on the concept created by Robin Keijzer - definetly check out their work, it is awesome! https://t.co/tWNSsiUxf9 🤖🌟

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