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The planets generating bot is back @procplanets some more planets here
#generative #procgen #UE4 #space #planets #worlds
https://t.co/IyCXzzub55 #b3d #procedural #procgen #kawaii #kimokawaii #gurokawaii Inspired by Kyary Pamyu Pamyu @pamyurin #nodes #sverchok
#100DaysofGameDev day 9
I continued to create the prefabs for the #procgen dungeons of @TheDungeonAlien & also added some collectibles to the 'special' prefabs (which will be spawned less likely during the level generation).
#indiedev #gamedev #lowpoly #indiegame @IndieWorldOrder
The planets generating bot is back @procplanets and here are some more fresh planets
#generative #procgen #UE4 #planets #space
Let's visit a Procedurally Generated Planet!
Demo: https://t.co/4XoIJF3LnZ
Source code: https://t.co/j8htzFFoQy
Twitter bot: @astraea_yk
Using the cool #pico8 font :D
#p5js #gamedev #indiedev #procgen #procedural #pixelart
#nodes #sverchok #b3d #procgen #animation Sorry I made strange creatures.
#ProcGen #nodes #b3d #Blender3D #sverchok + Piperator
Recently used my off time during the #KindredJam to learn some #blender to #threejs to make a random @MichaelKocha styled villager generator for Death Crossing: A new beginning.
#screenshotsaturday #webgl #lowpoly #procgen #gamedev #indiedev #indiegame #indiegames #indiegamedev
MFCG & Procgen Mansion(s) on the same map (by Quenten Walker):
https://t.co/Q33u3MtyB6
A collection of generative artwork https://t.co/kD3h1NXsCm by @aaronpenne #procgen #art
#StartToFinish Secret Spaces, whose procgen grew from "let's make rooms connect with each other" to... this https://t.co/au2AzUWfAk
Fully #procedural terrain made in @quixeltools Mixer.
This tool is amazing!
#procgen #GameDev #IndieDev