画質 高画質

A look at the progress on our character models, some are being rigged and textured, and others are still being sculpted out studio208animation

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Messing around in blender making some assets, took a break to make these handsome fellas. Keep up the streams mah manz.
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Spent some time creating some 3D models of slum buildings. These will be used for neutral/civilian structures that dot the map, and can be fortified by infantry ingame.

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Here is a masterpiece of by Melissa D.! She created it with Instructor Jessica S.! It’s epic, and brings back so many memories! 💯👌🤘😁👏🔥

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「シャボン玉ヒーロー」

シャボン玉をより高く飛ばす為に
僕もより高いところを目指すんだ

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After watching the gameplay I instantly wanted to model this guy, especially after they showed one on the stage as well. The scale of some items is off a little bit for the moment but it'll all come together.

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In one of Caila B.’s classes, she drew this sweet of Fix-It from Great work, Caila and Instructor Zack H.! 👏😁💯🔥

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She is done!
I decided to do both types of shading, cell shading and the typical one I do, mostly because I thought it just would be overall interesting to see : )

Character by:

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Due to all of the that our and studio areas have gotten lately, Instructor Andrew A.’s student, Jimmy B., was inspired to make this 👏💯🤘⚡️⛈

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At , ’s 5thgrade students at designed these fantastic symmetrical mini sculptures by drawing using on Excellent Don + students!! 🖤

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Progress on that durpy blue dog i did the other week! The anatomies a little ruff but i think it's going well!

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