画質 高画質

I was asked to model a lot of assets and clothes in the "Popota 2020" commercial short film by Studio Kimchi. I hope you like I did my best ^_^ (1/3)
Breakdown: https://t.co/zienQwBZux

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Texture, clay (and illustration by Rafael Mayani)

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This little chap is coming along nicely. I'm really enjoying learning

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(Modelling and Texturing Tutorial)PBR Character Creation for Games by "Pierrick"
Complete course in just $45
👉https://t.co/kC2H9T488C

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Been experimenting with makeing super crusty images of city's and putting things ontop of it.

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うちの子の体完成!!
これから色つけるぜ(◦ˉ ˘ ˉ◦)

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Small 3D project im still working on. I love this awkward little smile c:

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Konstantin Chulanov and Andrey Azarov did a breakdown of their joint project, The Guilded Knight: workflow in texturing in and animation and rigging in

https://t.co/dZNQKL8QKe

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Fantastic 3D character sculpt in process by CDW Studios/Flinders University first year student, Tri Tran.

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The Gone - This piece by ZBrushCentral member Patiphan Sottiwilaiphong has a deeply personal inspiration. Read about it and find more images at https://t.co/j4FPEJi0rU





        

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Geographer 7 - Check out more of this creative new piece by ZBrushCentral Jing Zhang at https://t.co/mSs1S9zTkQ





              

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My second ever is done! one of my main characters, Obscura! camera woman

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Pum just needs their head and its on to unwrapping!

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Wip of Obscura!! i love this OC. ! having a buttonne of fun in blender

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I'm starting to like this head, yet the hair stills need a lot of work!

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