画質 高画質

Hello! I'm Kaia, a lesbian and illustrator! I'm working on learning 3D modeling, sculpture, sewing, and animation as well! Thanks for checking out my work! ❤

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Heyo, looking for a little bit of cash lately. So I am slightly opening up commissions once more! Prices will be negotiated depended on the character you want modeled, here is a few images of my work, and my artstation! https://t.co/dFfh3wV4dD

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I've been slowly modeling this character but it's taking me a lot longer than I expected. It might be because I'm using Blender. Blender has a few quirks that drive me nuts. Maya isn't perfect but I work a lot faster in it. Or I could just suck at modeling characters.

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✨Modeling some of my favorite daily outfits~ :3 I already want to make alternate outfits for my live2d model

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And this is the end of the space pirate. I did many other things his ocarina and I wanted to do the Arcadia for some other renders. But I must put an end to that even if I want to continue xD

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Oh hey look its totally not in game rendering of my buildings that I have been making for my game which you should follow me for because its style is based off of ha ah ha ah ha.

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my 2nd attempt at modeling, and i tried texturing too lmao, give him name pls.

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Got Crowdren and his outfit from this season converted over to Daz Studio. Onto last seasons outfit.

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This is the Guild Master Couch. If you like High Detailed 3D Printable Miniatures for your tabletop games check it out here https://t.co/AAHZ8XwXz4

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Hi guys. This is an artwork from our student. He shares his production process and experience on creating this character with us. If you are interested, welcome to check it out:)
https://t.co/QwlxQlHes3

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Found these renders on Christian Haniszewski`s Artstation. Project done in collaboration with my friends of Nathan Love again. Did texturing and lookdev on them also some poses. Did some additional modeling, but dont quite remember it.

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My last project was a rework of a model I made back in 2018 while I was taking a character modeling course. That was before starting to develop Blender sculpt mode.
Here you can see the two versions.

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I have been wanting to try some PS1 style 3d modeling again so I spent the afternoon working on a Tpose drawing for my Legends character here. I decided to try and figure out the topology first thinking it might help with the modeling part

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