Bringing the first scene I did a few years ago into upcoming realtime renderer Eevee and "remastering" it a bit, adding more details and making it a night scene. Fun to play with volumetric light!

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Hi! I'm a freelance 3D modeler -- I've made characters & creatures for pc, mobile and VR! 🎮
I'm also passionate about making textures and shaders to achieve stylized, painterly effects in realtime 💜

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We added some more thiophenes to our polymer party and now my thin films look like some kind of molecular acid trip (I think 😉) 🌈💜💎💚

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Riot Creative Contest 2017: VFX Announcement (Realistic and Stylized Categories!) https://t.co/XWTxERwoda

2 0

Finished this realtime character Lin. https://t.co/FhuqFTgABv She's based off a concept by JeongSeok Lee.

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Mikro / Makro displacement. New shaders - research based upon structured error based improvisation

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A very interesting project, made with Malaysian style and some lovely colors here https://t.co/sb54J1v9jl

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What tools do you use to record high definition videos from Unity? https://t.co/cL9Ylno13y

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