画質 高画質

After watching the gameplay I instantly wanted to model this guy, especially after they showed one on the stage as well. The scale of some items is off a little bit for the moment but it'll all come together.

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So aquas model is sorta being finalized

Need to retopologise it however =w=

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In one of Caila B.’s classes, she drew this sweet of Fix-It from Great work, Caila and Instructor Zack H.! 👏😁💯🔥

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Started the lower jaw mesh. Didn't want to go further on the cranium without this. Not necessarily a mega snug fit when closed but they have to work together, especially at articulation point.

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She is done!
I decided to do both types of shading, cell shading and the typical one I do, mostly because I thought it just would be overall interesting to see : )

Character by:

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Due to all of the that our and studio areas have gotten lately, Instructor Andrew A.’s student, Jimmy B., was inspired to make this 👏💯🤘⚡️⛈

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At , ’s 5thgrade students at designed these fantastic symmetrical mini sculptures by drawing using on Excellent Don + students!! 🖤

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Blender's thickness modifier is a quick 'n dirty way to add volume to a surface mesh. Makes a good starting point for interior & underside.

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Progress on that durpy blue dog i did the other week! The anatomies a little ruff but i think it's going well!

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Fizzo!

Mini droids whose job it is to eliminate discarded Fizzo product waste with its twin mounted "displacement" cannons...but where is it getting displaced too?🤔

(WIP screengrabs)

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Commission for muffsy on DA!

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Over Watchのハンゾーを作りました。


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Blender Challenge Day Baked Normals!

There are some visible artifacts going on with the frizzly part and the intersection between the arm and the body, but overall I'm happy with the result here.

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