[Thompson 1928]
.Modeling the clásic Thompson1980 gun
.Model: 3DMax
.Texture: Substance Painter

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Serpentine
Artist: J U X (Tag the Artist)
Software used:
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Recreated a 'Guard Dog' character piece by Patricia Kelen on ArtStation in 3D. He's a good boy!

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Have a look at an add-on by Anton Rabarskyi that will help you create stylized textures in

https://t.co/u6IAHshWVE

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Let’s create a stylized Character from concept art!
Stylized PBR Character-Meihu
https://t.co/WuYD1wdTW8

You will learn:
*Reference and Blockout
*Retopology and Unwrapping
*Texturing and Render Settings

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Hand-howitzer(手持ちりゅう弾砲)なる珍兵器を見つけたので作ってみた、まともな資料はこの二枚ぐらいしかなくて色すら不明(多分白)だからかなり妄想入ってる



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Petit concept original d'une serpe/épée de combat, à vous de voir ;)
Pas de limite à l'imagination !
https://t.co/fMKlmY1Zh8
https://t.co/25OHgV0kYS

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デザイン画→Zbrush→SubstancePainterの流れ

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"When the student driver runs over the traffic cone" - My sister is hard He's got more texture now at least 😤

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マターリ塗り塗り…( ˘ω˘ )

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I finally managed to set up some renders for this guy, so here are some shots to wrap this project up https://t.co/3hDqaa9b0d

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Trying to get better at posting WIPS! Still thinking of a name for this cone dude

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W.I.P on a new dungeon monster made in 😃

First time doing high poly -> low poly workflow

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