//=time() ?>
.@AdamJKnight_3D did a breakdown of Secret Spot, his scene based on Alessandro Paviolo’s concept:
https://t.co/ugaA47hKA8
#gamedev #indiedev #3dart #unrealengine #UE4 #substancepainter #substancedesigner #zbrush #3dsmax #photoshop
.@Cortoony recreates classic Pokémon #pixelart in 3D using #Blender 2.8:
https://t.co/XhDG48Ldgh
#gamedev #indiedev #3dart #3d #blender3d #b3d #rendering #render
Breaking news: #EpicGames acquired #Quixel. The entire #Megascans library is free for all #UnrealEngine users. #QuixelMixer and #QuixelBridge are being made available for free to all, regardless of engine choice:
https://t.co/rBnYPuUVQ9
#gamedev #indiedev #3dart #UE4
.@emmakoch provided a breakdown of her stunning sketching and watercolor effects:
https://t.co/13YOfEoKyF
#zbrush #gamedev #indiedev #3dart #aftereffects #3dmodeling #shaders #characterart #characterdesign #texturing #rendering #render @pixologic
.@FemCharlesArt did a breakdown of her #Sylvanas bust made with #ZBrush, #Maya, #SubstancePainter, and #Toolbag. Dedicated to all #WorldofWarcraft fans!
https://t.co/9uKcW9rBCi
#gamedev #indiedev #3dart #gamedesign #substance #marmoset
Amazing experiments with dynamics by @MAKEVISUAL. #3dart #simulation #particles #3dsmax #vray #proceduralart #dynamics
Alex Senechal kindly shared his weapon #design workflow and awesome Visual Design Basics tutorial which is completely #free! https://t.co/QqWmSakoNZ #fusion360 #keyshot #gamedev #indiedev #3dart #conceptart #gamedesign #tutorial
Ellie Porfyridou did a fantastic breakdown of her work, showing how to create hair with @AdskMaya, how to texture it and how to export this incredible intricate stuff to @UnrealEngine. https://t.co/Uj4Y2S84TA #gamedev #3dart #tutorial #maya #ue4
Johnny Malcolm shared a few tips for creating #stylized hero prop textures https://t.co/jupPWqbRSk
#texturing #gamedev #indiedev
Check out some curious #UE4 lighting setups Allen Zayden used to relight Wiktor Öhman's #DeusEx environment https://t.co/pYtlHKNe1M #gamedev #gameart #indiedev @UnrealEngine @UnrealDevs @Disting