Happy ! I'm Ari, a stylized 3D environment and prop artist looking for work!🎮🌱 https://t.co/el5ilOUidb

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By using UE5 and converting to Nanite, I can place a myriad of assets that I have created.
Please check it out.


https://t.co/mvEqwhVJFJ

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With the shaders figured out, time to fully commit to the low poly and get him done (mask is still zremeshed and auto uv-ed)

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Concept art Vs the final 3D model.
I've been art directing and producing these characters for the past month, this giant is first of the many fantasy characters which will be released to the Marketplace
Link in the comment

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This week is the so we wanted to showcase the incredibly talented mind behind Flawless Abbey. Follow () and check out some of the most creative games on Steam during this year's at event.

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Some more progress 🧙‍♂️
I think i need to tweek the colors soon and make sure the temple is popping out more.

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I hope you enjoy my 3D sculpt of this concept by the talented Luismi Olmedo!

I was nervous when I got this assignment as it's outside of my comfort zone, but I had tons of fun and learned a lot!

Link to the concept: https://t.co/4ddRsb8bFc

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João Kouto has shared his experience in lighting art, talked about using 4 and 5, and revealed his approach to assets and lighting in his projects:

https://t.co/wVdVs4xvz8

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Sander Agelink talked about working with references and explained why Unreal Engine 5 was chosen for lighting in his Grand Foyer project:

https://t.co/qlpWXzLR8V

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