Metallic Skull
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Modeled in Maya
Sculpted in Zbrush
Textured in Substance Painter
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First post in a while, lots of things under wraps, but for now here is a diorama I did! Unity/Maya/Blender/Substance Painter (Shaders with Amplify Shader Editor)
https://t.co/93H7DHst3b

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Hey guys! Been doing some 3D stuff for my class and thought I'd share some of the finished proyects ^^
Slowly getting a hang on textures
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ひゃ~これは可愛い子ができちゃう予感…!
  

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Experimenting with a new biome for The Cow Game. Trying to create low poly hills and mountain paths. Obviously, I still got a long way to go. At least the code is kinda finished by !

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Mehehehehehe, was allowed to do whatever I wanted on a can in class for a UV texture design, sooo...

Why not? 😅

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This was my submission for my Foundations Term's final project at . We were tasked with picking a 2D concept and recreating it in 3D. Higher res photos on my ArtStation: https://t.co/7FZUpLP6hE

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💚Three-Dimensional Tales💙
With whom will you create memories with? Will you pick the airheaded Max, or the finicky Maya?

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Props all made (mostly just touched up from work done in November, just remade the barrel), UV'd, textured, set up and ready to transfer into Unreal Engine! Interaction with the props in the next assignment!

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Johnny Silverhand's Signature Guitar - 3D Modelling

Modelled out by me for class! With only a vague understanding of Guitars, gotta say I'm REALLY digging this design.

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Awesome Course for $20👇👇
Absolute Beginners ZBrush Course
👉https://t.co/hMEyWT8eoF

Absolute Beginners Substance Painter Course
👉https://t.co/2XGBrayVoG

Absolute Beginners Retopology and UV Unwrap
👉https://t.co/AW1TBaVd8x

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Been working on turning a 2D concept into 3D. Currently 3 weeks into it! Let me know what you think 🍻

Concept Artist: Alejandro Burdisio

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