the 'rig' for eyes are now done after finding out a way to do it didnt work ahahhahaaahaha
bro tmrw is the deadline for all texturing stuff and i really need to get the 20 smth hw done also aaaa

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more wips of my favourite demon. still got so much texturing to do. original design is by
and

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Current cant wait to start texturing this 😀

3 24

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PBR Character Creation for Games
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0 1

thank you so much for the tag! you should go take a look at their lovely work! 💕

I'm doing texturing tests atm for my dungeon scene - posting updates soon! 🐀

Check out these lovely artists! 🚂



https://t.co/iw31lYAHt1

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Bless ibis paint for making texturing easier HAHAHAHAHAHA

Kids, Yuuji eating ice cream with Nobara who already finished two(shh she stole one from Megumi) while Megumi hogs the fan cuz he didn't get his ice cream XDD

2 8

Been slowly making some work on Lookdev and some writing! Went back in and worked on Jade's textures to add more brushstrokes to the look.

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Practicing bodies, shading, and texturing. Harder than I thought

Before you ask he is purple cause I felt like it

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When you make a mistake on texturing and you end up looking more dead than necessary

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Decided to finish the Susanoomon I made back in november and use it as a first time texturing dummy (don't mind the double Greymon heads was too lazy to make Garurumon)😁
8,594 tris

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My original work. I call it Ambition.
It is inspired by an over use of air brush and a lack of texturing. The washed out look represents how great paleness is, detailed faces are to be shunned.😂😂
- senpai do you like it?

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A small timelapse for Runaan sticker - drawing and texturing process + highlights and finishing touches

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The is a perfectionist's paradise. You can spend hours painting on the texture for scratches and spots that most players will never notice 😃

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My first job in games was concepting, modeling, and texturing lots of little characters on the same rig for a game called Raid Brigade, which I don't think ever left soft launch. I learned a ton though. The studio cited Funkos as their inspiration but with more facial features.

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took a crack at a 3D interpretation of 's pixel art! im absolutely in love with their color palettes

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I had completely forgotten to show the full body model
In shader-less view however as I hadn't started texturing the lower half fully yet https://t.co/VbEYngbSX5

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Friends, the texturing of the "Corporate Drone Manager" is complete. The boy is on style, and drones will not fly away from this😀

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Updated version of my last pic of cuz I went back and tried some clothing texturing

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Done texturing the main materials in
back to to work on hai, create eyelashes and fix minor geometry issues.
this doesn't look impressive in Maya I know, but I sent the materials her just as a guide when working on the hair

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I'll probably need to push the damage more, But maybe it will be while texturing.

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