Full illustration comes with the sketch and a render page. Render pages are used in the industry as references for 3d model texturing or costume creation!

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[Thompson 1928]
.Modeling the clásic Thompson1980 gun
.Model: 3DMax
.Texture: Substance Painter

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Yesterday may have been the last official day of summer, but we’re not crying about it! Gnomon student David Kwahk took home a Best of Term in Character Lighting for “Baby Wah Wah” made for his Texturing & Shading 3 class at Gnomon.

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Texturing is done. First time using Substance Painter, it's real easy and fun to use and I'll likely be switching to if for future projects

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all inked and colored with some sloppy lighting for ideas. getting there. gotta finish by thursday night, so just some texturing and then A LOT of shading from here on out

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Let’s create a stylized Character from concept art!
Stylized PBR Character-Meihu
https://t.co/WuYD1wdTW8

You will learn:
*Reference and Blockout
*Retopology and Unwrapping
*Texturing and Render Settings

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I've been so busy making model edits and retexturing stuff that I haven't done any normal art oops lol. I have been having fun learning modelling stuff tho from making edits (I plan to try making a model from scratch again)

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I've begun the dive into the texturing part, which is MASSIVE as you would expect from a 640*360 piece with a high detail style....

I am a little masochist I think :p

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added the infamous helmet, texturing begins tomorrow. I'm too tired 😰

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Here is the progress of today, a lot of the texturing isn't visible with the sign, so there is the version when the sign is up.

Next session in live: sunday :D

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You can see I spent a lot of time on texturing each part differently djjdjfk yes i am proud

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Hello! I am a 3D generalist who is specialized in modeling both props and characters. I also have experience with texturing as well. I draw character designs as well,you can DM me or email me if interested. ✨
website: https://t.co/RPpqgTcfDS
email: lilichar33.com

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My stuff at has some subtle texturing that often gets lost in larger pieces but I've been trying to experiment and push it a bit more ;u;

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Apparently these are the only images I can find atm 😅 Drawing or sculpting and texturing stones right is so much more difficult than I expected 🙈

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¯\_(ツ)_/¯.... Hand painted flint Knife prop... yes i know tragic retopo work... Textured+Sculpt+Retopo.. all done in Blender3D....

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My undisclosed backstory - When I was 13/14, I was modding (mainly texturing) models for Zoo Tycoon 2. I barely remember it, and most forums where I was active are now dead (my repressed, childhood memories).

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First ever stylised character sculpt.
Was a tough challenge but thanks to the tutorial from stylised master i've created a model I'm quite proud of.

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