My very first 3d character modeling!!! This character is the guardian spirit from

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Second hairstyle is done!! Now to move to retopology!! I will be posting a timelapse of the modeling and sculpting process soon!

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Update on the model for my friend of their character Lori from their comic Chimera legends. Check it out at https://t.co/hMfAys6cJU its awesome!!!

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The Girl, 3D Character Model work has done by Chen Zhang. Software Used: Maya, Zbrush, Mari, Substance Painter, V-Ray, XGen

Concept By Woo Kim

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Using booleans have been helpful in the sculpting process!! I love how this legs look! Hopefully it works for the hands as well!

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Franz Liszt (1858) 3D Character Model work has done by Hadi Karimi 3D Sculptor, CG Artist

Sculpted in ZBrush, the color texture was painted in Substance Painter, rendered in Maya with Arnold, used Xgen core for the hair.

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This is my latest project with , i did the & for the main character in ALHOLE GAME.
i hope you like it.

by :
Check my portfolio to saw the high quality : https://t.co/lXgCiVkBl6

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WIP. I did the sketch a while ago and finally turning it into something.
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HI,This is the third work of my Head carving series.About Tifa's Fan Art.other pictures.🧐#CharacterModeling

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Updated. Still lots of tweaks needed. Concept by:

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The Dwarf Warrior by HoOman Raad!3D Character Creation for Game!
Link:https://t.co/lr5Hv7dH8c

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A beta sculpt I didn't finish but taught me some of the tools needed to work on my current project Splicer.

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