I finally finished Jiro's model! I'm very happy with how the handpainted textures and cell-shaded material work together. More on ArtStation and Polycount https://t.co/lpHEDT5BXj and https://t.co/Mn1mtCO6FR. Character concept by

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Study of a character “Nani” from Lilo and Stitch. So much fun to work in his style!
Artstation link with more images...
https://t.co/FSSuZzutaf

rendered in

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Finished the main character's Hi-Poly for a Game Project I'm working on with and a few other friends!

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New character based off of the awesome concept by

Check out my artstation for more images and the marmoset viewer:
https://t.co/iKQNyLwVgV https://t.co/qx1ZTR733b

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Here's my first WIP of Sylvanas's textures with flat colors and bakes. Trying my best to match Overwatch's materials prior to detailing. 💀

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Although far from finished, this is what I've been working on as of late.
Polycount WIP thread: https://t.co/FDAJ2nDUvE

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Working on the a cute little boy lost in his garden trying to find his hut to feel safe. I'm working on the character. Polycount : 1950 K

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Just posted a bunch of stuff I did for the Down the Well-demo at Forgotten Key on https://t.co/n9lLt1T10o

Textured with 's and rendered in 's

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https://t.co/mbWBgNkTob
The sculpt I made for Divide by Sheep game this summer ^^ Hope you like it! <3

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A couple more poses! These were taken before his blend shapes, loving how this has come along

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This might've escalated a lot. Now I'm nearly done. Would wrap this one up before new year but I kinda want to add a lot more detail to her. 😄

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