The Untold Story of Bernadette by Giselle Valenzuela from Ringling College of Art and Design - https://t.co/sqgNSQYBnQ

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Hello there !
I am studying LevelDesign , I'm seeking for more "concrete" experiences in Level Design to quenching my thirst for knowledge!

Please feel free to DM or comment.

These are my WIP projects.

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フルプロシージャル中の人。
単純に人の顔が難しいーー!
なんか違う気するけど…まいっか

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Check out Justen Lazzaro's neat Ultimate Trim tools. The add-ons, which are free for non-commercial use, implement Insomniac Games' fast environment materials workflow in and https://t.co/iqaIYRvLai

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Substance Designer material with fully commented and organized graph and exported material of Glacier Ice!
➡️ https://t.co/57dl22yhWX

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Durped around in for a few mins and made some "Felrock". I originally just wanted to make a blocky heightmap to use in zbrush but thought it be a waste to not try and make something with it.

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some of my first substances in I love this program! 😀#substance

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Stylized Ores Textures
I finished it yesterday
Here is the link to the instagram publication 😃
https://t.co/3dRzTeJl6N
Hope you enjoy it !

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blog
More about COP's. Made a setup that in real time shows the height map of a simulation and with one click can be exported to
https://t.co/JAmPnc0EZn

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Stylized Crystals! ~ Could use some improvement but almost there!



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フルプロシージャルあいあんまん
Heightをうまくコントロールするための修行~~

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