画質 高画質

Looks like the mesh is damaged. Tried running through zbrush but the inverted polys didnt come through and couldnt be retopo'd. My workaround is using the normal direction shader in c4d to see and select the bad polys and invert manually. (gave them red color to easily see)

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1 random retweeter will get a free access to this tutorial.
Learn how to render smoke & fire using volume builder and noise shaders in with
Tutorial is here: https://t.co/uF5Cgy8QPa

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Quick lighting test in Unity with special shader

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Trying out different body shapes sculpts! Also tried playing with a custom clay brush and shader.

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~26 million voxels in C4D R20: Volume Builder, Torus Object, Shader Field, Displaer Deformer.
Tutorial will be available on Patreon: https://t.co/gMAmkuamaN

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ままま式Appearance MikuでRefractShader_スー用 屈折エフェクト

髪に適用すると背景紙と馴染むんじゃないかな的な
スカートに使うと透けるとか、なにこれ凄い(誤った使い方

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It's best girl Model from Shaders and linework by me.

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VRoidからBlenderで読み込むと目の周りが黒くなってしまうけどマテリアルのShaderノードをいじってやれば解決した

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なるほどなーMMDのスフィアって髪のUV真正面からやったらアニメ風のハイライトも出来るかもなー
UnitychanToonshaderのエンジェルリングの使い方に似てるなこれ

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Here's the final version of yesterday's streaming ⭐

Someone titled this one "Stardust Crushaders" and it's the best thing I've heard, so it stays~

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Hi I'm Lee, a former environment artist and current lighting/tech artist with 11+ years in games. I've done env and lighting work on all three Dragon Age games. These days I make shaders and then light them on BATTLETECH!

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More shader-layered photography!

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Here is another hair test in Blender. I tried the new hair shader in 2.8 and other stuff too. This is only a test character I sculpted in Zbrush.

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Hiiii 👋
I'm Valentina, a freelance 3D Character Artist specializing in stylized characters + creatures for games! I work with handpainted textures, stylized rendering, shaders etc.✨
💜https://t.co/k6vLKfJC65
💜https://t.co/DoReScnaR1
💌valentina.hawes.com

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a less crunchy look at the shader

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The three shaders needed for the Phenomenalogicial Transparency that and I collaborated on (https://t.co/qXJomd1vDt) are here:

- https://t.co/5S9Uxx2KJQ
- https://t.co/2dog5NO273
- https://t.co/aB1LPosAzi

Open source BSD license; use it anywhere you like for free.

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