画質 高画質

May I interest you in some 3D sculpt ? :o
Render + texturing in Substance Painter
Render + sculpting in ZBrush (I composed render passes in Photoshop !)


(School work (c) HEAJ 2019-2020)

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Pum is finished!! Thank you for letting me make him :D

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Last of the early Lejendairidan wildlife renders. Once again the colors and lighting quality were insufficient, but those have been/are being improved upon.

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It's looking FAR better than I've expected, since it's my first time tackling 3d...
And yes, it will be a low poly game...

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Some render tests for Lejendairidan fauna from 2019.

Don't feel like it's aged terribly well, the lighting is cartoonish and the colors are a bit obnoxious but that will all be improved eventually.

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Can anybody explain why my shadows are so "dissolved" and grainy when using 3D layers? The quality over all sucks. I've adjusted every setting in preferences and made sure the layer isn't set to dissolve.

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bueno acá les dejo un gif de como va la Diablita para la , que estaba terminando en stream *spoiler* no la e terminado

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Había oído que el VRoid Studio tenía herramientas bastante buenas para hacer pelos 3D y joder, sí que las tiene. He pasado este pelo de concept a 3D en un ratejo.

https://t.co/WgKyNObNut

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Legendary Broly is Textured. All Dragon Ball characters are now done and ready to be rigged/ Posed!

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I actually forgot to show you guys Pum's textures :D

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Jaina Proudmoore sculpting stage is done.
Will be preparing her for printing.

https://t.co/OvSTHgakOl

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